3D Digital Rendering for Interior Design (Short Course)

3D Digital Rendering for Interior Design (Short Course)

Regular tuition
₱22,585.50
Sale price
₱22,585.50
Regular tuition
Closed
Unit price
per 

3D Digital Rendering for the Interior Design Practice course will walk you through exactly how to produce photo-realistic renders of your design in Sketchup and V-Ray.

 

For S.Y. 2021-2022, this program will be delivered through the SoFA C.R.E.A.T.E. (Collaborative Remote Experience through Art and Transformative Education) Program.

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Outcomes:

To cover all of the V-Ray light types (from Sun and Sky to Sphere), irradiance mapping, physical cameras, materials, and V-Ray quality controls. For students to know and understand how to use V-Ray features to make SketchUp models look their very best.

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This course runs for 1 semester, or approximately 4 to 5 months.

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Schedule: February 27 - July 3, 2022 | Monday | 3:30 PM - 6:30 PM

NOTE: Class schedules may change without prior notice. Our Admissions Office will be in touch with enrolled students for any updates or changes to this class schedule.

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Outline:


Lesson 01: Introduction

1) Other Important Factors to consider for Photorealistic Interiors

  • Composition
  • Lighting
  • Models/Components
  • Materials
  • Rendering

2) Workflow Intro

  • Framing
  • Light Balance
  • Materials
  • Final Settings
  • Post-Production


Lesson 02: User Interface Overview

1) V-Ray Toolbar

  • V-Ray Lights
  • V-Ray Objects
  • V-Ray Rendering and Options

2) V-Ray Asset Editor

  • Materials
  • Lighting
  • Geometry
  • Render Settings
  • Render
  • Camera
  • Render Output
  • Animation
  • Environment
  • Material Override
  • Swarm
  • Advance UI
  • V-Ray Frame Buffer or VFB


Lesson 03: Virtual Camera Setup for Interior Rendering

1) Placing a camera

  • Add scene
  • Advanced Camera Tools
  • 2) Advanced Camera Parameters


Lesson 04: V-Ray Sun & Environment (Sky)

  • V-Ray Sun Parameters
  • Environment Parameters
  • Setting Shadow Directions using SketchUp Shadows & Solar North Plugin


Lesson 05: V-Ray Lights

1) Types of Lights

  • V-Ray Rectangle Light
  • V-Ray Portal Lights
  • V-Ray Sphere Light
  • V-Ray Spot Light
  • V-Ray IES Light
  • V-Ray Dome Light (HDRI)
  • V-Ray Mesh Light

2) Light Parameters – Adjusting color temperature, intensity, units, directionality and other options


Lesson 06: Basic Studio Light

  1. a) Light Hierarchy
  • Primary Light (Key Light)
  • Secondary Light
  • Fill Light


Lesson 07: V-Ray Frame Buffer

1) Correction Controls & Force Color Clamping

  • Exposure
  • White Balance
  • Curves

2) Lens Effects

  • Filter Generator
  • 3) VFB History


Lesson 08: Render Settings

1) Rendering modes

  • Progressive Rendering
  • Bucket Rendering

2) Choosing Global Illumination engine for Draft and Final Settings

  • Brute Force + Light Cache
  • Irradiance Map + Light Cache
  • 3) Draft and Final Bucket Rendering Settings
  • 4) Adding Render Elements


Lesson 09: V-Ray Materials

1) Creating Generic V-Ray Materials from scratch

  • Paint
  • Wood
  • Metal
  • Glass / Water
  • Rug (Deep pile/Shaggy - Using V-Ray Fur)

2) Emissive Material

3) Two-Sided Material – Curtains / Lamp Shade

4) SSS (Subsurface Scattering)

5) Exploring V-Ray Material Library

6) UVW Mapping using V-Ray Utilities

7) Adding Maps

  • Reflection Map
  • Uniform Reflection
  • Mapped Reflection
  • Bump Map
  • Displacement Map


WORKFLOW APPLICATION

Lesson 10: Day Scene 1 – Dining-Kitchen

  • Framing
  • Light Balance
  • Materials
  • Test Render
  • Final Render
  • Post-production


Lesson 11: Depth-Of-Field of Dining-Kitchen

  • Camera Setup
  • Test Render
  • Final Render
  • Post-production


Lesson 12: Night Scene – Bedroom

  • Framing
  • Light Balance
  • Materials
  • Test Render
  • Final Render
  • Post-production


Lesson 13: Day Scene 2 – Open Office

  • Framing
  • Light Balance
  • Materials
  • Test Render
  • Final Render
  • Post-production


Lesson 14: Day Scene 3 – Small Cosmetic Store

  • Framing
  • Light Balance
  • Materials
  • Test Render
  • Final Render 
  • Post-production 


Lesson 15: Troubleshooting

  • Splotches
  • Grainy Areas
  • Overlapping Faces


Lesson 16: Exporting

Lesson 17: Presentation & Critique

Lesson 18: Presentation & Critique


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Material Requirements: 

Laptop with internet access

Installed Sketchup program (latest 2016)

Installed VRAY plug-in

Mouse with scroll wheel

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Payment Terms:

Enrolling students have the option to settle tuition for this course in full upon enrollment, or avail of our 2-part Installment Plan or 4-part Installment Plan. Please click on the appropriate payment term upon checkout to confirm your initial enrollment.

  • Full Payment
    • Upon Enrollment: PHP 22,585.50
  • 2-Part Installment Plan
    • Upon Enrollment: PHP 12,042.75
    • May 1, 2022: PHP  12,042.75
NOTE: SHORT COURSES are not qualified for the Bukas Tuition Installment Plan option. 

        For students availing the 2-part Installment Plan, succeeding payments may be settled directly with our Finance Office. Post-dated checks will be required for all installment plans. For more information, kindly email admissions@sofa.edu.ph.

         

         

        NOTE: Tuition and applicable fees for this course have been adjusted for the 1st semester of S.Y. 2021-2022 in view of the effects of the COVID-19 pandemic.